>I dont believe there's a shop howto, but here's the general gist of it:
>
>1. Make a shopkeeper;
>2. Make a new shop (sedit or however you do it);
>3. In sedit, choose what products he sells ("Products Menu") by their
>vnums, and what products he accepts ("Accept types").
>4. Set up opening times, who not to trade with etc;
>5. In zedit, on each reset, make all those items you wish to sell appear
>in that shopkeepers inventory. (i.e. "Give item to mobile").
>
>When in doubt, take a look at the Baker of Midgaard.
>
>
>-Caniffe.
>
Thanks Julian,
I have two shopkeepers in my Circlemud selling thing etc.
What I am looking for is this :-
I have an item that I will sell to the shopkeeper.
The item is bought by him, and is then put out
for sale.
That I suppose is the general stock shopkeeper.
What I want him *not* to put this item up for sale!
I want him to *put it* under the counter.
Regards Neal.
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