I have decided to take my test MUD onto my own computer. I have Borland C++
5.02 developers edition, and will be attempting to make a guide for
installation of CircleMUD 3.0 on this platform.
If anyone has any hints/tips/or tricks for compiling CircleMUD under this
platform, please let me know, any help would be greatly appreciated.
Michael Gesner
PS: Are there any benefits to porting CircleMUD to C++ code ?
Just wondering...
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