For realism this should work with tell as well (You all should know that
if you tell a person something while your both in the same room and that
room is sound proof it won't work) a simple fix it to change the
perform_tell function I belive(can't rember off hand) and just compair
the ch->inroom vars.
Jourge
George wrote:
>
> On Sun, 31 Jan 1999, Edward J Glamkowski wrote:
>
> >ROOM_SOUNDPROOF doesn't fully work (at least, not in
> >the way that I would expect, given the name of the
> >flag ;)
> >
> >It will block 'tell' correctly, buy not 'say'.
> >Goto room 1202 (the ice box) and say something, then
> >try telling someone something.
>
> If you're inside a soundproof room, you can still hear the person next to
> you. Just that no one outside can hear in and those inside cannot hear
> out.
>
> --
> George Greer
> greerga@circlemud.org
> http://www.circlemud.org/~greerga/
>
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