On 01-Feb-99, Sammy wrote:
> Fact: I've obviously only done limited testing, and would be interest to
> see what kind of numbers other people are getting.
Just to add...
Opinion: You don't have to worry about the players file getting corrupted.
Mine did once, and it was a nightmare. If something ever does happen,
a few minutes (or even seconds) in pico can fix it.
Opinion: ASCII pfiles are easier to add to. No worries about pwipes
or players file converting. Also, after installing, you can
take all the sparex stuff out of the char_file_u, and change
it however you like, without worrying about the players file.
Also, using bitvector_t, I can now break the 32 bit barrier,
so now I can add more races, etc without worrying about adding
that 128bit patch and the horror that goes with it.
Regards
Gordon Forsythe
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