I am wondering, is the code for ascii player-files working
properly? I am planning to add it my MUD. I also have another
question about them. Do I have to pwipe whenever I add something
new to the player_struct ? In ROM, you don't have to, the code
just types it in automatically.
_______________
() Christoffer )
| ~~~~~~~~~~~ |
| Implementor |
| o f |
| Legends |
| |
| stargate. |
| orion. |
| boden. |
| se 5007 |
| ___________ |
()______________)
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