What i did was add in look command in act.information.c code for glowing
That is if an object has the flag glowin on itself it would act as a
lightsource, when you do this you can allso make a continual light spell
that sets that flag to an object and it will be a lightsource after
that.....its all up to you but I think that is an ok sollution (you can
allso add a new flag thats called lightsource and do the same with that..
Caram - Implementor
telnet://odin.infohwy.no 5000 , were currently under development
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