Hmmm... Well i did as said here and yet it doesnt work???
Did you do ANYTHING else?
On Sun, 21 Feb 1999, Julian Buckley wrote:
> If I remember correctly, stick this into clan.h (or utils.h if you
> prefer):
>
> #define GET_CLAN(ch) ((ch)->player_specials->saved.clan)
> #define GET_CLAN_RANK(ch) ((ch)->player_specials->saved.clan_rank)
>
> Also, go into structs.h and within player_special_data_saved, choose two
> of the spares (usually under int spells_to_learn) and make two new ints:
>
> int clan;
> int clan_rank;
>
>
> -C.
>
> -----------------------------------------------------------------
> Julian Buckley, 3rd Year Computer Systems Engineering
> Dept. Computer Science and Electrical Engineering, Univ. of Qld
> E-Mail: s348266@student.uq.edu.au
> Web Page: http://student.uq.edu.au/~s348266/index.html
> -----------------------------------------------------------------
>
>
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