I had the same problem last week and added the same things as they said and
had no problems maybe part of the patch didnt set in?
Ryan Dean wrote:
> Hmmm... Well i did as said here and yet it doesnt work???
> Did you do ANYTHING else?
>
> On Sun, 21 Feb 1999, Julian Buckley wrote:
>
> > If I remember correctly, stick this into clan.h (or utils.h if you
> > prefer):
> >
> > #define GET_CLAN(ch) ((ch)->player_specials->saved.clan)
> > #define GET_CLAN_RANK(ch) ((ch)->player_specials->saved.clan_rank)
> >
> > Also, go into structs.h and within player_special_data_saved, choose two
> > of the spares (usually under int spells_to_learn) and make two new ints:
> >
> > int clan;
> > int clan_rank;
> >
> >
> > -C.
> >
> > -----------------------------------------------------------------
> > Julian Buckley, 3rd Year Computer Systems Engineering
> > Dept. Computer Science and Electrical Engineering, Univ. of Qld
> > E-Mail: s348266@student.uq.edu.au
> > Web Page: http://student.uq.edu.au/~s348266/index.html
> > -----------------------------------------------------------------
> >
> >
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