I recently added a new room flag to rooms called NO_WIELD....
I defined it in the structs.h file..
#define ROOM_DARK (1 << 0) /* Dark */
<snipped>
#define ROOM_OLC (1 << 14) /* (R) Modifyable/!compress */
#define ROOM_BFS_MARK (1 << 15) /* (R) breath-first srch mrk */
#define ROOM_NOWIELD (1 << 16)
that is what I declared in the structs.h file and I also increased the
number of room flags in olc.h to 16.
#define NUM_ROOM_FLAGS 16
just like that. But when I recompile the mud, and run it. I try to make
a new room, instead on my Oasis OLC menu I get...
<snipped>
13) HCRSH 14) ATRIUM
15) OLC 16) * <- That is where new flag should be
right??
Who has the obvious answer eluding me?
any help as always is appreciaited...
anthony - newbie coder
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