Heh, That was a typo...
It was supposed to be i. Sometimes it works and othertimes it doesn't...
anthony
if(!IS_NPC(i)){
send_to_char("Not a mob",ch);
}else{
send_to_char("A mob.",ch);
}
Michael Cunningham wrote:
> Hmm... well one thing wrong with this snippet is the person you
> are sending the messages to is the same person you are checking
> to see if they are a mob or not. Maybe you have it backwards
> and it always says its a player? Or are you switched into the
> mob to see the result? Once your switched I dont think it would
> register as a mob anymore... although I may be wrong..I would
> have to look at the code.
>
> Mike
>
> > if(!IS_NPC(ch)){
> > send_to_char("Not a mob",ch);
> > }else{
> > send_to_char("A mob.",ch);
> > }
>
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