Ok, I am running CIRCLE3.0bpl14, and have OLC+ installed, dg,...
the whole 9 yards.... I have encountered a weird crash bug where
a couple of mobs are causing the game to crash when THEY kill
a mortal character. Upon the crash, the type of the attack, which is
normally TYPE_UNDEFINED (-1 is the numeric value)....jumps to a
huge number, large enough to overload the integer and cause the game to
crash.
any ideas?
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