> Try using bt to see what called str_dup, if you notice the value of
> source is 0x00, so something is trying to duplicate a null pointer.
#0 0x808e531 in str_dup (source=0x0) at utils.c:98
#1 0x8093e05 in zedit_setup (d=0x82cf418, room_num=1697) at zedit.c:96
#2 0x8084893 in do_olc (ch=0x82cfbc8, argument=0xbffffac5 " 10100",
cmd=334, subcmd=2)
at olc.c:336
#3 0x807a2fa in command_interpreter (ch=0x82cfbc8, argument=0xbffffac0
"zedit 10100")
at interpreter.c:704
#4 0x80692e0 in game_loop (mother_desc=3) at comm.c:889
#5 0x8068a14 in init_game (port=9320) at comm.c:490
#6 0x8068969 in main (argc=3, argv=0xbffffe24) at comm.c:449
Yep, looks like it to me, now the fun part.........tracking it
down.....................
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Mark W. Vanness Jr.
Artifact Newsletter - Project Coordinator
TrekWars Administration - Project Coordinator
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TrekWars MUD - telnet://funcity.org:9321
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