From: Nocturnal Occulto <ronnyi@ifi.uio.no>
Sent: Tuesday, June 08, 1999 9:09 AM
> I have installed the ascii pfile sytem and I love it. Alot easier to
> edit and handle.
> Unfortunately there is one wierd bug Im unable to fix. The mud
> crashes whenever
> a player with a name of either 3 or 11 characters logs on. This is so
> wierd and I cant
Straight from the archives (5/5/99):
>> #4 0x80d63c0 in fbclose_for_read (fbfl=0x83f6710) at diskio.c:218
>> 218 free(fbfl->name);
>
>In fbopen_for_read() and fbopen_for_write():
>
>- if(!(fbfl->name = malloc(strlen(fname)))) {
>+ if(!(fbfl->name = malloc(strlen(fname) + 1))) {
>
>There may be some other string malloc's in there that should allocate an
extra
>byte for the trailing '\0'. I just added 1 to all of them since it's
>temporary, it's not around for long, and it's easier than looking into it.
>Maybe someday I will.
Sam
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