On Thu, 19 Aug 1999, Krylon wrote:
>I've been deleting that players object file and that seems to work, but
>obviously the effected players aren't too happy about that. People have
>also reported that sometimes when they login they don't have their eq,
>and instead they have large amounts (20-40) of a single piece of eq. Any
>ideas?
Sounds like a pointer isn't being advanced through a list so that it adds
one item 20 times instead of 20 itesm 1 time. Um, check Crash_* functions
is all I can recommend without code.
--
George Greer
greerga@circlemud.org
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