Plazmic wrote:
> > > Someone told me they found a bug in stock mud with mail.
> > > If a character deletes and is recreated with same name, they say
> > the
> > > mail will be sent to the first character. Is this correct?
> > > I can not test it at the moment, so I am askin the list.
> >
> > Circle stores both the sender and recipient of MudMail by thier
> > player
> > ID# and not thier name. So whoever has a particular player's ID
> > number
> > will get the mail. When a deleted player's name is reused the new
> > player gets a new ID number, so basically put the mail will not be
> > recieved by the new player or any players after that (someone
> > correct me
> > if I'm wrong, but I believe that old ID numbers are never
> > reassigned).
> >
>
> But if a character is created using a deleted characters name, I
> believe it reuses the ID number, thus sending the original
> character's mail to the new one.
>
> It'd probably be best to zap all the character's mail when they are
> deleted, just to be on the safe side.
I'm using Circle30bpl14. I did try it out to make sure and when a
player is deleted and a new player takes the name the enw player gets a
new ID number, NOT the original.
Regards,
Peter
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