Re: Medit crashing...

From: Chris Gilbert (chris@buzzbee.freeserve.co.uk)
Date: 11/14/99


Emil Nilimaa wrote:
>
> Using ASCII pfiles and Oasis Olc
> #.0circle bpl15
>
> After adding new places to wear eq,
> the medit seems to crash for me. (Oasis Olc)
>
> I did a grep on both feet and FEET, and added the new place
> to all the places i could find the feet place at.
> This seem to work pretty good, until i try to use
> the olc. Redit and Oedit work good,
> but not medit.
>
> When trying to medit any mob, the game crashes,
> and i get this with the gdb:
>
> #0  0x4009f626 in chunk_free (ar_ptr=0x4012f580, p=0x8183948) at
> malloc.c:3006
> #1  0x4009f38d in chunk_alloc (ar_ptr=0x4012f580, nb=128) at malloc.c:2515
> #2  0x400a0294 in __libc_calloc (n=121, elem_size=1) at malloc.c:3574
> #3  0x80a44f6 in str_dup (
>     source=0x81338c8 "Is that some type of differntial curve involving some
> strange, and\r\nunknown calculus that she seems to be made out of?\r\n")
>     at utils.c:89

Well what does line 89 of utils.c say?  at a guess it's a CREATE?

Try putting breakpoints in and seeing what it does.

try using efance or reading the man pages on malloc, they tell you how
to turn on some checks.

Chris


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