Wednesday, December 29, 1999, Manafort wrote:
M> Ok colors are working perfectly now. Is there a way to get more than the
M> basic 8 dark colors? i know in the mud i put in a color patch so now i can
M> put &0-&9 and have dark and light of each color. anyway to do this in the
M> code?
These are colors from my screen.h :
/* Background Colors */
#define C_BG_RED "\x1B[41m"
#define C_BG_GRN "\x1B[42m"
#define C_BG_YEL "\x1B[43m"
#define C_BG_BLU "\x1B[44m"
#define C_BG_MAG "\x1B[45m"
#define C_BG_CYN "\x1B[46m"
#define C_BG_WHT "\x1B[47m"
/* Font */
#define C_UNDERLINE "\x1B[4m"
#define C_BOLD "\x1B[1m"
#define C_BLINK "\x1B[5m"
#define C_REVERSE "\x1B[7m"
/* Normal Colours */
#define C_RED "\x1B[22m"
#define C_GREEN "\x1B[20m"
#define C_YELLOW "\x1B[24m"
#define C_BLUE "\x1B[19m"
#define C_MAGENTA "\x1B[23m"
#define C_CYAN "\x1B[21m"
#define C_WHITE "\x1B[25m"
/* Light Colours */
#define C_D_GREY "\x1B[10m"
#define C_B_RED "\x1B[31m"
#define C_B_GREEN "\x1B[32m"
#define C_B_YELLOW "\x1B[33m"
#define C_B_BLUE "\x1B[34m"
#define C_B_MAGENTA "\x1B[35m"
#define C_B_CYAN "\x1B[36m"
#define C_B_WHITE "\x1B[37m"
--
Best regards,
Lavrenty mailto:crush@vtc.ru
Ìäàà.. õîðîøèå áûëè êîãäà òî îðèäæèíû. *sigh*
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