But then you'd be back to the whole class thing, I think what he wants is to
keep your skills after you quit but maybe loos exp and gold, something like
that.
In a message dated 1/21/00 3:32:53 PM Pacific Standard Time, tony@maro.net
writes:
<< I didn't get the impression that Alex is asking for code... I thought
that he was looking for conceptual ideas.
In fact, I don't think he used the word code or patch anywhere. He didn't
even ask HOW to do it, just asked if anyone had done it or if anyone had
any ideas on this topic.
Personally, I think it's a great idea. Maybe even have it where you just
learn skills instead of a class. Perhaps set some skills that you
can't have in conjuction with others, i.e. you could mix some thaumaturgy
skills for a rogue-like character, but if you tried to add a sorcery
related skill from a guild then you aren't allowed - maybe the sorcery
instructor just laughs at you for being a warrior brute that can't learn
real wizardry. >>
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