Re: SYSERRs

From: George Greer (greerga@circlemud.org)
Date: 01/21/00


On Fri, 21 Jan 2000, Robert Moon wrote:

>Of course the even better way to write the fragment is to not send
>ANYTHING to the damn computer NPC victim, since it doesn't care what
>blood splatteringly gory text is sent its way -- color or no color.  It
>knows you missed.!  :)

Switched immortals may care.

The warning exists in place of a crash since all mobiles currently share
one set of preferences to avoid said crash.  That's why wimpy, prompts, and
preferences don't save.  If they did, every single mobile would waste
memory storing preferences.  It could be implemented differently, but there
shouldn't be much of a reason to save preferences.  They aren't saved and
handled like a player after all.[1]

--
George Greer            | CircleMUD Community Resources
greerga@circlemud.org   | http://www.circlemud.net/

[1] Well, not yet anyway. Muwahaha.
    Or perhaps I should say...players aren't handled like mobs yet.
    A player is a special case of a mobile, after all. :)


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