Re: Dg Scripts

From: Mac Manson (stabaho@uswest.net)
Date: 01/23/00


http://www.mindspring.com/~heilpern/dg_scripts/
Out of the DG_README

> -----Original Message-----
> From: Circle Discussion List [mailto:CIRCLE@post.queensu.ca]On Behalf Of
> Brett Herod
> Sent: Sunday, January 23, 2000 4:23 AM
> To: CIRCLE@post.queensu.ca
> Subject: Re: [CIRCLE] Dg Scripts
>
>
> Do You know a site where it shows how the DG scripts
> work and are activated, etc.
>
> If so thanks a bunch :)
>
> Brett
>
> --- rYAN sTUCK <bosstone@gte.net> wrote:
> > Brett,
> >
> > DG scripts are progs for rooms,mobs and objects
> > making virtually anything
> > possable. I reccoment them to anyone that wants mob
> > progs. A small knowledge
> > in the commands is reccomended but very easy to
> > learn.
> > dg scripts make it possable to wait a certain amt of
> > time before the trig is
> > activated also. They are a great addition to any mud
> > and i reccomend them
> > highly.
>
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