> I would return all your code back to normal.. then just change one line
> in
> limits.c to:
> (where they advance)
>
> while (GET_LEVEL(ch) < LVL_IMMORT - 1 &&
>
> This way it prevents any normal advancement to immortal.
Another soution to this was what I did. I took ALL commands away from
LVL_IMM peoples :) I made the checks for things like health and thirst
goto LEVEL_IMM+1. This way LVL_IMM people would just sit there having a
coll thing in the who saying they have "beat" the game.. Even though it
isn't staying like this on my game it works well.
Brian
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