db.c
/* reset the time in the game from file */
void reset_time(void)
{
#if defined(CIRCLE_MACINTOSH)
long beginning_of_time = -1561789232;
#else
long beginning_of_time = 650336715;
#endif
time_info = *mud_time_passed(time(0), beginning_of_time);
-----Original Message-----
From: Circle Discussion List [mailto:CIRCLE@post.queensu.ca]On Behalf Of
Damian Jurzysta
Sent: Monday, March 13, 2000 11:53 AM
To: CIRCLE@post.queensu.ca
Subject: [CIRCLE] mud time
how do I set the mud time to always start at year 1100, day 01, month 01
when a
reboot is made? I did a grep for mud_time_passed but could not find the
relevant
variable(s).
--
/Damian/
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