Re: mud time

From: Minturn.Del.PRC.Oceana (Del@PRCOceana.Corona.Navy.Mil)
Date: 03/13/00


db.c

/* reset the time in the game from file */
void reset_time(void)
{
#if defined(CIRCLE_MACINTOSH)
  long beginning_of_time = -1561789232;
#else
  long beginning_of_time = 650336715;
#endif

  time_info = *mud_time_passed(time(0), beginning_of_time);


-----Original Message-----
From: Circle Discussion List [mailto:CIRCLE@post.queensu.ca]On Behalf Of
Damian Jurzysta
Sent: Monday, March 13, 2000 11:53 AM
To: CIRCLE@post.queensu.ca
Subject: [CIRCLE] mud time


how do I set the mud time to always start at year 1100, day 01, month 01
when a
reboot is made? I did a grep for mud_time_passed but could not find the
relevant
variable(s).
--
/Damian/


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