another bitfields bug

From: Edward J Glamkowski (eglamkowski@angelfire.com)
Date: 04/01/00


Ok, I found another bug in the bitfield source
files - in act.item.c I missed a case in
perform_wear():
  case WEAR_WIELD:      worn_on.ITEM_WEAR_WIELD  = 1;  break;

Bah - who needs weapons anyway? ;)



Angelfire for your free web-based e-mail. http://www.angelfire.com


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