-----Original Message-----
From: Alan & Alisson Curátola [mailto:acmelo@digitus.com.br]
Sent: Wednesday, April 12, 2000 1:26 AM
To: CIRCLE@POST.QUEENSU.CA
Subject: [CIRCLE] Levels of immortality
Hi! Yes! That's me again! :D
So, I'm tring to implement 7 levels of immortality... At the beginning it
was simple, only implement more levels, change the structs.h and... A BUG!
After rise to the immortality, the char don't gain exp.. for exemple, if I'm
a immortal(level 1 of immortality) with 1000 points of experience (IT'S AN
EXEMPLE!) and I kill the Grand Mistress, my exp continue 1000 points... How
can a change it?
[ ]'s
Alan
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