On Fri, 5 May 2000, Stephen Miller wrote:
>Lets say you have basically oasis olc, *we have tweaked it slighty, nothing
>signifigant*. you use oedit to create object foo with foo for keynames "a
>short foo" for a short name, etc... Then you give the object to the
>player. If you go back to oedit and change the stats on the object, every
>foo object in the world is changed.
Only the strings are. Saving to disk already stores the other interesting
values.
>I was wondering if there is a patch for this, I know stock merc comes
>with features like this, however circle was definately the code base we
>needed to start with. It is being done in slackware, if distribution
>matters. We also use ascii, and the latest version of circle bpl17, with
>what I believe is the oasis made for that version. We could probably
>switch it back to binary pfiles easily, or adapt a snippet to write it to
>something. Anyone know of the location of such a snippet? To give me a
>rough idea of how its done? its better than groping blind :)
Don't xapobjs do this? PjD wrote it, I know it ASCII-izes the objects, but
I think it also allows unique items. You'd have to check though.
--
George Greer
greerga@circlemud.org
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