> Ok, i know how to add wear slots, but i need to make eq wearable to be
> worn on more than one slot (like rings) can anyone please help me?!
As you're adding wear slots look around, in act.item.c below const char
*already_wearing[] messages
and find this:
if ((where == WEAR_FINGER_R) || (where == WEAR_NECK_1) || etc.....
just add in one for the slots you're adding, I did this for ears/ankles
and for my dual wield stuff. Not sure but the wear slots might have to
be in consecutive order?
Whatley
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