The only help I can suggest (and probably anyone else) is that you
create
the chart for your mud. No one else can do it or give you a chart.
I used excel to calculate experience for each level based on a
percentage.
I set the max exp (for immortals) and each level took that max and
multiplied
it by a percentage. Like level 30 (or even 50) 20000000 x .98, 29 x
.92, etc
Work with it for a while and you will find a nice balance.
Hope this helps you
Paul Tidwell wrote:
>
> I plan to make my mud up to level 50 and heros (level 50s) get special
> benefits (like being able to buy hp) and the immortal system to have a few
> more levels and privledges for each, But I still need charts for how much
> gold/align/xp a mob should bear around for each level. All help would be
> help I think.
>
> P.s. Screw my earlier problems, I bought myself a server =)
>
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