>>my problem is that when i set a trigger on a mob character, say the
>>sample greet trigger, and then i walk into the room, it says:
>>"You say, Hi there.. etc."
>>when it sould say :
>>"Cityguard says, Hi there.. etc"
>>
>>has anyone run across this before? Any idea what it might be?
>>I cant seem to track it down.
>
Its just a couple of the pointers are wrong, just swap em about in the talk
functions.
I had same prob
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