Christian Loth wrote:
[...]
> Another solution might be using XML, as the standard which seems
> to evolve as the x-platform standard for data storage. However,
> writing a good XML-parser is not a trivial task.
>
> - Chris
I think that using XML for data files might be a good idea. It would be useful
to create a standard player/world/objects/whatever schema. I'm thinking in data
exchange.
We don't need to write another XML Parser. We have jclark's expat already
available.
http://www.jclark.com/xml/expatfaq.html
Oh, using XML would make us look cooler :-)
P.S.: Lot of time far from this list... is nice to see some familiar names
still hanging around.
P.S.2: Sorry for my english :-)
--
Leonardo Herrera
mailto:leonardo.herrera@mercantil.com
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