Hi,
I'm using bpl17 under Linux, and I'm currently having problem. Well,
actually, there are several problems, here we go..
First: I would like to create a command that will allow the player to what
commands are currently in his queue for execution, via, say, a 'future'
command. This brings me to the next problem.
Second: I would also like a 'forget' command which will clear the commands
waiting in a players queue, so that the player can continue playing. These
two problems take me to the final problem:
Third: I can't seem to acces the input-queue for players. Everytime I try
to get something from the queue, I run into a segfault.. Since I'm not that
much of an expert with C-structs, so far I've been unable to figure out a
solution..
I hope someone can help me out or at least give a little push in the
correct direction..
Thanks,
Jeroen van Delft
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