Greetings,
On Tue, Sep 05, 2000 at 11:30:05AM -0400, Deja Augustine wrote:
>
> and frame #1 yielded:
> #1 0x8074881 in free_char (ch=0x8108fd0) at db.c:2297
> 2297 free(ch->player_specials->poofin);
>
> One more time, I've checked and re-checked, and there IS a char* poofin; in
> the player_special_data struct. I'm at a total loss...
How do you set the ch->player_specials->poofin? Do you let it simply
point to a 'static' char[] array, or do you use malloc and strcpy?
Please post your load-player function where poofin and poofout are
set.
- Chris
--
Christian Loth
Coder of 'Project Gidayu'
Computer Science Student, University of Dortmund
chris@gidayu.mud.de - http://gidayu.mud.de
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