> Hello,
> Just q quick question, if I want skills to cost something from the user,
> such as movement, or hitpoints, I would just use a statment in the skill
> such as GET_MOVE(ch) -= number(1, 10); ??
>
> Thanks,
> Kronakus
>
Yeah that seems fine
Although a random number between 1 and 10 might be pretty poinltess as
characters gain higher levels
--LordKaT
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