On Fri, 3 Nov 2000, Mike Redick wrote:
>[...] but it works on my system just fine. bleh...
Generally indicative of a buffer overflow or memory corruption somewhere.
For example, the CircleMUD castle code used to write to
"world[real_room(mobile)]" which becomes world[-1] on a bad mobile. This
memory clobber caused the OasisOLC mobile editor to crash when saving a
mobile. So anything strange is probably that.
--
George Greer | CircleMUD Community Resources
greerga@circlemud.org | http://www.circlemud.net/
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