Below is my exp scale which conforms 100% to
RoleMaster(well the edition I have anyway, not sure about the new one). I cut it out of my exp_replacement patch which I submitted to by ftp
to circlemud.org, but nobody has posted yet. I'll
be happy to send the entire patch and/or my
Linked-list world patch to anyone who wants them.
+
+/******************************************************************
+ RoleMaster Exp Scale by Craig Cooney(Perfect_Circle@angelfire.com)
+ ******************************************************************
+
+ Level Points Required
+ -----------------------------
+ 1 10,000
+ 2 20,000
+ 3 30,000
+ 4 40,000
+ 5 50,000
+ 6 70,000*
+ 7 90,000
+ 8 110,000
+ 9 130,000
+ 10 150,000
+ 11 180,000*
+ 12 210,000
+ 13 240,000
+ 14 270,000
+ 15 300,000
+ 16 340,000*
+ 17 380,000
+ 18 420,000
+ 19 460,000
+ 20 500,000
+ 21 550,000*
+
+ *All of the asterixed points denote an increase in the
+ required points necessary for progression.
+
+ All of the levels after one attains level 20 cost
+ an additional 50,000 experience points.
+ ***************************************************************/
+
+ int exp_to_level(struct char_data *ch)
+ {
+ int exp;
+
+ if (GET_LEVEL(ch) < 6)
+ exp = 10000;
+ else if (GET_LEVEL(ch) < 11)
+ exp = 20000;
+ else if (GET_LEVEL(ch) < 16)
+ exp = 30000;
+ else if (GET_LEVEL(ch) < 21)
+ exp = 40000;
+ else
+ exp = 50000;
+
+ return exp;
+ }
Angelfire for your free web-based e-mail. http://www.angelfire.com
+------------------------------------------------------------+
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