Minor bug :)

From: The Merciless Lord of Everything (serces@mud.dk)
Date: 11/10/00


Hey All..

Might be me that's nitpicking (and stuff), but..

helpentry for energy drain:

--------------------
"ENERGY DRAIN"

Usage       : cast 'energy drain' <victim>
Accumulative: -
Duration    : Instantaneous
Level       : Mage level 13.
Save        : Versus spell for half damage.

This spell does not give much damage, but victims failing their
saving throws will loose up to 40,000 XP points.  You will gain
a quarter of this XP.

Beware that this spell is evil.
------------

Ugga, nice nice.. :) Messa like, and next, a quick grep for the spell
throughout the code:

class.c: Definition of level of spell (and class)
spec_procs.c: a single call for the magic_user specproc
spell_parser.c: Definition of the manacost and min pos (and other)
magic.c: mag_damage,
  case SPELL_ENERGY_DRAIN:
    if (GET_LEVEL(victim) <= 2)
      dam = 100;
    else
      dam = dice(1, 10);
    break;


hum, perhaps the Help entry should be:
"ENERGY DRAIN"

usage       : cast 'energy drain' <victim>
Accumulative: -
Duration    : Instantaneous
Level       : Mage level 13
Save        : Versus spell for half damage.

The spell gives little damage.
----------------------------------------------------------

:) Just fyi..


/S
p.s. The locations of code was taken from a BPL17, but was noted in a
BPL11 :)

Sir Alec Guinness
 - May the force be with you, Always!


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