Hey All..
Might be me that's nitpicking (and stuff), but..
helpentry for energy drain:
--------------------
"ENERGY DRAIN"
Usage : cast 'energy drain' <victim>
Accumulative: -
Duration : Instantaneous
Level : Mage level 13.
Save : Versus spell for half damage.
This spell does not give much damage, but victims failing their
saving throws will loose up to 40,000 XP points. You will gain
a quarter of this XP.
Beware that this spell is evil.
------------
Ugga, nice nice.. :) Messa like, and next, a quick grep for the spell
throughout the code:
class.c: Definition of level of spell (and class)
spec_procs.c: a single call for the magic_user specproc
spell_parser.c: Definition of the manacost and min pos (and other)
magic.c: mag_damage,
case SPELL_ENERGY_DRAIN:
if (GET_LEVEL(victim) <= 2)
dam = 100;
else
dam = dice(1, 10);
break;
hum, perhaps the Help entry should be:
"ENERGY DRAIN"
usage : cast 'energy drain' <victim>
Accumulative: -
Duration : Instantaneous
Level : Mage level 13
Save : Versus spell for half damage.
The spell gives little damage.
----------------------------------------------------------
:) Just fyi..
/S
p.s. The locations of code was taken from a BPL17, but was noted in a
BPL11 :)
Sir Alec Guinness
- May the force be with you, Always!
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