There's probably an easier way than this, but this one works:
cd lib/world/xxx
grep -4 "T 3062" *.xxx
repeat for xxx={mob, obj, wld}
Then you know which mob/obj/room(s) to change.
Then just enter the corresponding editor and remove the trigger from
the script list. (.. or just do it right away from the shell)
As I said - there's probably an easier way, but this works.
Welcor of Cruel World Mud and The builder Academy.
----- Original Message -----
> Nov 19 05:26:52 :: SYSERR: Trigger vnum #3062 asked for but non-existant!
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