On Sun, 31 Dec 2000, Treker wrote:
> With that in mind, how many people would be interested in starting an
> online, e-mail D&D third edition game from scratch on this list?
No.  This list isn't for that purpose.  There are other lists, newsgroups,
and resources specifically for D&D and playing D&D online.  I encourage
you (and others) to use those resources to the fullest; many are quite
good and useful.  But playing a game is not an appropriate thing to do on
a CircleMUD list that goes to upwards of 350 people.
ObCircle:
There are places in CircleMUD that use 'errno' mistakingly for socket
errors under WinSock.  The following might be better:
#ifdef CIRCLE_WINDOWS
#define SOCKPERR(m) log("SYSERR: %s: Winsock error #%d", (m), WSAGetLastError())
#define SOCKERR     WSAGetLastError()
#else
#define SOCKPERR(m) perror(m)
#define SOCKERR     errno
#endif
and then track down uses of 'errno' or perror() for socket errors and use
SOCKERR and SOCKPERR instead.  This can be used to clean-up quite a bit of
the code in comm.c.
-dak
--
   +---------------------------------------------------------------+
   | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html |
   | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html |
   +---------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 04/11/01 PDT