in my mud the way I have player creation is as follows
it is all stock till after the selection of a race and class
then you are sent into a menu for selecting and
customizing your stats.
this menu looks as folows
=<[=====================--
BAMUD Stat selector
=<[=====================--
Total Points Left : 30 select the letter of the attribute
you wish change.
S) Strength : 8 Then enter the new value for it when
I) Intelligence : 8 prompted
W) Wisdom : 8
D) Dexterity : 8
N) Constitution : 8
C) Charisma : 8
Q) Quit
=<[=====================--
then the user spends the points as they chose
they must get the charactor's stats aproved
before they can get past level 5 or they will stop
gaining EXP.
now ... can you see ( besides the fact that every
charactor has to have hands on to get past level 5)
i was thinking of getting rid of the necessity of having to
be aproved before level 5 accept that i am afraid
that someone will make a warrior like this.
Str 18
Int 8
Wis 8
Dex 18
Con 18
Cha 8
and that is not realistic. maybe if i say that you can only have
a max of 2 stats with 8's assigned to them ... any ideas ?
i am just looking to see if this is a bad idea or if anyone has done
anythign like this and what problems they came up with if there were any
--
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