Re: Mobs and player_specials

From: Garringer, Mark (MGarringer@APACMail.com)
Date: 03/12/01


> If you really wanted to give your mobs a player_special_data,
> then go for
> it.  It's just a waste of (a lot! of) memory though.
>
> greerga@moving:~/mud/circle30bpl16$ gdb bin/circle
> (gdb) p sizeof(struct player_special_data)
> $1 = 324
> (gdb) p sizeof(struct char_data)
> $2 = 300

I assume this is done for giving mobs skills? That is what I have done in my
MUD, and not being familiar with gdb I tried the above and got:

$1 = 324
$2 = 528

What does that mean, exactly?

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