We have zone flags in and am trying to get them to work, unfortunetly, im
not very sure how to actually check if the flag is set correctly
in utils.h:
#define ZONE_FLAGS(loc) (zone_table[(loc)].zone_flags)
#define ZONE_FLAGGED(loc, flag) (IS_SET(ZONE_FLAGS(loc), (flag)))
an example of trying to use the zone flags:
if (ZONE_FLAGGED(victim->in_room/100, ZONE_NORECALL)) {
send_to_char("1 You can't recall from this area.\r\n", ch);
return;
}
if (ZONE_FLAGGED(victim->in_room, ZONE_NORECALL)) {
send_to_char("2 You can't recall from this area.\r\n", ch);
return;
}
if (ZONE_FLAGGED(victim->in_room/10, ZONE_NORECALL)) {
send_to_char("3 You can't recall from this area.\r\n", ch);
return;
}
all of these really dont work correctly, i was able to recall out of zones
that should not have been able to, and i couldnt recall from zones that were
normal, i used combos and tests of the above 3 and it didnt lead to anything
helpful
Thanks for any input on this
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