A couple more errors I found after I found the who errors.
Compiler:
************
act.informative.c: In function 'do_skills':
act.informative.c:219: warning: unused variable 'spells'
Snippet:
***********
/* Put all of this into act.informative.c */
char *howgood(int percent)
{
static char buf[256];
if (percent == 0)
strcpy(buf, " (not learned)");
else if (percent <= 10)
strcpy(buf, " (awful)");
else if (percent <= 20)
strcpy(buf, " (bad)");
else if (percent <= 40)
strcpy(buf, " (poor)");
else if (percent <= 55)
strcpy(buf, " (average)");
else if (percent <= 70)
strcpy(buf, " (fair)");
else if (percent <= 80)
strcpy(buf, " (good)");
else if (percent <= 85)
strcpy(buf, " (very good)");
else
strcpy(buf, " (superb)");
return (buf);
}
ACMD(do_spells)
{
extern struct spell_info_type spell_info[];
int i;
strcpy(buf, "You know of the following Spells:\r\n");
strcpy(buf2, buf);
for (i = 1; i < MAX_SPELLS+1; i++) {
if (GET_LEVEL(ch) >= spell_info[i].min_level[(int) GET_CLASS(ch)]) {
if (GET_SKILL(ch, i) > 0) {
sprintf(buf, "%-20s %s\r\n", spell_info[i].name,
howgood(GET_SKILL(ch, i)));
strcat(buf2, buf);
}
}
}
page_string(ch->desc, buf2, 1);
}
ACMD(do_skills)
{
extern char *spells[];
extern struct spell_info_type spell_info[];
int i;
strcpy(buf, "You know of the following Skills:\r\n");
strcpy(buf2, buf);
for (i = MAX_SPELLS +1; i < MAX_SKILLS+1; i++) {
if (GET_LEVEL(ch) >= spell_info[i].min_level[(int) GET_CLASS(ch)]) {
if (GET_SKILL(ch, i) > 0) {
sprintf(buf, "%-20s %s\r\n", spell_info[i].name,
howgood(GET_SKILL(ch, i)));
strcat(buf2, buf);
}
}
}
page_string(ch->desc, buf2, 1);
}
I probably have just the extern wrong but I'm not sure whats it supposed to
be. Thanks for your help. Any input is welcome.
-Hero
One for all and all for one.
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