Re: Many things

From: George Greer (greerga@circlemud.org)
Date: 07/07/01


On Sun, 8 Jul 2001, Luca wrote:

>At 21:01 07/07/01 -0700, you wrote:
>>Not so many things but a few tips:
>>  Autoequip has been discussed a gazillion times, searching the archives is
>>a good way of finding things. Open up structs.h and set USE_AUTOEQ to 1.
>>Done.
>>
>>XP: Ok, this is really maybe some things you changed. Check the XP defines
>>in class.c, did you add a new class but not it's exp? Are the mobs set to
>>have like 1000000 xp somehow? In limits.c check the gain_exp functions and
>>make sure theres no random multipliers to the xp. Best thing to do in the
>>long run: rip out anything to do with xp and make your own system, also;
>>write functions to determine how much xp is needed for a class, life is much
>>simpler this way.
>i added levels to my mud but i dont know if it make diference in Gain_xp
>function

Type 'levels' make sure they're not negative at low levels.

--
George Greer
greerga@circlemud.org

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