Simple questions.

From: David Cole (tiznor@hotmail.com)
Date: 12/07/01


I've noticed that level 50 player can still gain exp to become level 51
which is an immortal level. I know it's been talked about on here before,
but could someone enlighten me on how to add a check or what is needed to
prevent this sort of thing from taking place?

In list_one_char in act.information.c I'm trying to change the position of
the detect alignment to show after the mob's long description. So like: A
guard stand here, watching the area for signs of trouble. (Gold Aura)

but what I'm getting is this:
a guard stand here, watching the area for signs of trouble.
(Gold Aura)

Does the long description for a mob save with a \r\n after it? If so where
might I find this to stop the return before the aura?

Thanks,
Dave

--
   +---------------------------------------------------------------+
   | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html |
   | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html |
   +---------------------------------------------------------------+



This archive was generated by hypermail 2b30 : 06/24/03 PDT