changing align and auto_eq

From: Kras Kresh (kras_kresh@hotmail.com)
Date: 03/03/02


If a player was wearing !ALIGN equipment and killed something that changed
his align to that ALIGN, then rents and unrents, the game will crash because
auto_equip() came out buggy and dumped the container into the inventory
because of the align check. At least, that is what I think happened to me.
Would it be smarter to simply use save_char() in change_align? Should I
create a function that unequips and equips so that the player does not need
a save?

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