>From: Moppe Sewerin <mans@GRAPHICLIFE.COM>
>Reply-To: Circle Discussion List <CIRCLE@post.queensu.ca>
>Date: Fri, 5 Apr 2002 13:18:35 +0200
>
>I was just wondering: How do I make a mob tell a player something?
Have you bothered to look at the code in the shops?
Well here it is:
sprintf(buf, "%s A negative amount? Try selling me something.",
GET_NAME(ch));
do_tell(keeper, buf, cmd_tell, 0);
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