On Sat, 6 Apr 2002, SoulReaper Is here wrote:
>how do i see the duration of spells, and how do i add it to the code?
Uh, try magic.c:
case SPELL_ARMOR:
af[0].location = APPLY_AC;
af[0].modifier = -20;
af[0].duration = 24;
accum_duration = TRUE;
to_vict = "You feel someone protecting you.";
break;
That's in game hours.
--
George Greer
greerga@circlemud.org
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