On Fri, May 17, 2002 at 10:29:56AM -0400, Edward J Glamkowski was heard to say:
> Not being too keen on the sacrifice that seems so popular on a lot
> of muds, I made my own little modification:
>
> I made three commands, sacrifice, lastrites and burial and made
> coresonding SCMD_xxx for the do_sac command. Then depending on which
> one you use, your alignment shifts a tiny amount each time you use
> one of the three commands. Sacrifice makes you evil, lastrites makes
> you good, and burial makes you neutral.
>
> Depending on play testing I may have to remove the align shift,
> but I still prefer the idea of three different commands instead
> of a blanket sacrifice command.
The only problem I see with this is that sacrifice is a non-alignment
specific action. I always looked at it as making a sacrifice to your
own god (be it a good, evil or neutral on). Now, if you could change
the code so that the TYPE of sacrifice determined an alignment shift,
THAT would be interesting (sacrificing a body makes you evil, while
sac'ing treasure makes you good ... that kind of thing). =)
Larry
Larry Robinson
krenshala@koboldi.net
:wq
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