Jeremy wrote:
> Rolling multiples of the same sized die results in what
> statisticians call the "normal distribution" (or "bell curve") and
> is used for modelling entirely different sets of characteristics
> than an even distribution.
Actually, the curve is just a big triangle centered on the average, not a
proper bell curve. Like, for 2d6 you have (set a fixed width font, 'k?)
1 2 3 4 5 6
+-----------------
1| 2 3 4 5 6 7
|
2| 3 4 5 6 7 8
|
3| 4 5 6 7 8 9
|
4| 5 6 7 8 9 10
|
5| 6 7 8 9 10 11
|
6| 7 8 9 10 11 12
So that's 6 ways to make 7, 5 ways to make 6 or 8, etc, like this:
*
* * *
* * * * *
* * * * * * *
* * * * * * * * *
* * * * * * * * * * *
2 3 4 5 6 7 8 9 10 11 12
I've done the graphs for more than two dice also, and it's just a steeper
triangle that way.
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