Have u ever tried switching into another immortal character, who happens
to be switched into something else?!
well, that works .... :(
why??
in act.wizard.c [line 969] ..
ACMD(DO_SWITCH) {
....
ch->desc->character = victim;
ch->desc->original = ch;
victim->desc = ch->desc;
ch->desc = NULL; // HERE - line 969
}
if you comment that out, then u cannot switch into a switch immortal (or
pc not LD?)
but then u get the problem of DOUBLE SPAM for the original switched imm :(
Anyone know of any solutions?
I'm very hesitant to add a silly unique flag to char_data (ie. bool
switched;)
-Pure Krome-
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