> The problem is with the use of unlink up there, because it takes
> pfile_name
> as argument, and I'm quite sure pfile_name is an empty string
> when unlink is
> called. I think this function is made to remove the pfile of a
> deleted char,
> but here, it doesn't.
You are right.. the relased function does seem to be incomplete. I
didnt recognize this for a while, but here is my fixed function.
Note that I have player variables installed so you may not need
that part. You could also add the rentfile compilation to
get_filename() (probably should), but I havent gotten around to it
yet.
void remove_player(int pfilepos)
{
char pfile_name[128], rent_name[128], var_name[128];
if (!*player_table[pfilepos].name)
return;
sprintf(pfile_name, "%s%s%c%s%s%s", PLR_PREFIX, SLASH,
*player_table[pfilepos].name, SLASH, player_table[pfilepos].name,
PLR_SUFFIX);
if (get_filename(player_table[pfilepos].name, var_name, SCRIPT_VARS_FILE))
if (!unlink(var_name))
mudlog(CMP, LVL_GOD, TRUE, "Player Variable file for %c%s removed",
UPPER(*player_table[pfilepos].name),
player_table[pfilepos].name + 1);
if (get_filename(player_table[pfilepos].name, rent_name, CRASH_FILE))
if (!unlink(rent_name))
mudlog(CMP, LVL_GOD, TRUE, "Rent file for %c%s removed",
UPPER(*player_table[pfilepos].name),
player_table[pfilepos].name + 1);
if (!unlink(pfile_name))
mudlog(CMP, LVL_GOD, TRUE, "Player file for %c%s removed",
UPPER(*player_table[pfilepos].name), player_table[pfilepos].name
+ 1);
/* Unlink any other player-owned files here if you have them */
log("PCLEAN: %s Lev: %d Last: %s",
player_table[pfilepos].name,
player_table[pfilepos].level,
asctime(localtime(&player_table[pfilepos].last)));
player_table[pfilepos].name[0] = '\0';
save_player_index();
}
--
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